A recent university graduate with a Bachelor’s Degree in Computer Science. I love exploring the design and programming of a wide range of games and genres, including 2D, 3D, shooters, and puzzle games.


Puzzle game about recognizing the correct image from a group of distorted images with various shader effects

A project for my graphics class where I implemented a ray-tracer from scratch in C++

Simple dice tactics game about positioning and board control, with enough randomness to ensure no two games are the same

3D first-person-shooter where you protect the shrines of gods from hordes of enemies with their powerful blessings alongside your trusty shotgun

3D boat driving game about bringing passengers to various locations while listening to their wacky stories